![]() ![]() There was a long period where it was this little known game series (beyond these forums), then NewDark comes out and then not long after that Night Dive came along and acquired the SS2 IP and things have changed over time to where they are now. Sometimes I can't believe how things have completely flipped for System Shock. This mod/preset is designed to help you get the sharpest, cleanest image you may get out of your game without the need to force anything upon your gpu and. That must be one mighty fine engine if all of those games, with their MASSIVE differences could still be incorporated in full without issue. The engine was later updated to the KEX engine. It includes features such as an updated mouselook and resolution. Even after all these years, the original Doom still casts it's shadow. Chris J Capel Published: System Shock: Remastered A new System Shock remake update has gone live to Kickstarter backers that details the current state of the game. System Shock: Enhanced Edition (2015) Nightdive Studios acquired the rights to the series in 2012, and three years later, released an updated version of System Shock titled System Shock: Enhanced Edition. One tidbit of interesting info that I wasn't aware of, was that apparently this new version of the sourceport was done inside the "Kex Engine", which Night Dive used for Forsaken, both Turok games and Doom 64 (by the engine's creator Samuel “Kaiser” Villarreal who was quite active in the Doom community for a LONG time). ![]()
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